top of page

References

Demir, E. B., & Demir, K. (2018). Enhancing Learning With Wearable Technologies in and out of Educational Settings. Wearable Technologies, 403-428. doi:10.4018/978-1-5225-5484-4.ch019

​

Huang, K., Do, E. Y., & Starner, T. (2008). PianoTouch: A wearable haptic piano instruction system for passive learning of piano skills. 2008 12th IEEE International Symposium on Wearable Computers. doi:10.1109/iswc.2008.4911582

​

Iristick. (n.d.). Smart glasses built for industry. Retrieved July 23, 2020, from https://iristick.com/

​

Kuhn, J., Lukowicz, P., Hirth, M., Poxrucker, A., Weppner, J., & Younas, J. (2016). GPhysics—Using Smart Glasses for Head-Centered, Context-Aware Learning in Physics Experiments. IEEE Transactions on Learning Technologies, 9(4), 304-317. doi:10.1109/tlt.2016.2554115

​

Kumar, N. M., Krishna, P. R., Pagadala, P. K., & Kumar, N. M. (2018). Use of Smart Glasses in Education-A Study. 2018 2nd International Conference on I-SMAC (IoT in Social, Mobile, Analytics and Cloud) (I-SMAC)I-SMAC (IoT in Social, Mobile, Analytics and Cloud) (I-SMAC), 2018 2nd International Conference on. doi:10.1109/i-smac.2018.8653666

​

Limbu, B. H., Jarodzka, H., Klemke, R., & Specht, M. (2018). Using sensors and augmented reality to train apprentices using recorded expert performance: A systematic literature review. Educational Research Review, 25, 1-22. doi:10.1016/j.edurev.2018.07.001

​

Lombardo, Michael M; Eichinger, Robert W (1996). The Career Architect Development Planner (1st ed.). Minneapolis: Lominger. p. iv. ISBN 0-9655712-1-1.

​

Minogue, J., & Jones, M. G. (2006). Haptics in Education: Exploring an Untapped Sensory Modality. Review of Educational Research, 76(3), 317-348. doi:10.3102/00346543076003317

​

Moshtaghi, O., Kelley, K. S., Armstrong, W. B., Ghavami, Y., Gu, J., & Djalilian, H. R. (2015). Using google glass to solve communication and surgical education challenges in the operating room. The Laryngoscope, 125(10), 2295-2297. doi:10.1002/lary.25249

Pala, F. K., & Türker, P. M. (2019). Developing a haptic glove for basic piano education. World Journal on Educational Technology: Current Issues, 11(1), 38-47. doi:10.18844/wjet.v11i1.4008

​

PTC. (2019). Closing the Industrial Skills Gap [Brochure]. Author. Retrieved July 28, 2020, from https://www.ptc.com/-/media/Files/PDFs/Augmented-Reality/Closing-the-Industrial-Skills-Gap-with-Augmented-Reality_eBook.pdf

​

PwC. (2020). The Effectiveness of Virtual Reality Soft Skills Training in the Enterprise [Brochure]. Author. Retrieved July 26, 2020, from https://www.pwc.com/us/en/services/consulting/technology/emerging-technology/assets/pwc-understanding-the-effectiveness-of-soft-skills-training-in-the-enterprise-a-study.pdf

​

PERSPECTIVES ON WEARABLE ENHANCED LEARNING (WELL): Current trends, research. (2018). Place of publication not identified: SPRINGER INTERNATIONAL PU.

PTC. (2019). Closing the Industrial Skills Gap [Brochure]. Author. Retrieved July 28, 2020, from https://www.ptc.com/-/media/Files/PDFs/Augmented-Reality/Closing-the-Industrial-Skills-Gap-with-Augmented-Reality_eBook.pdf

​

Sowndararajan, A., Wang, R., & Bowman, D. A. (2008). Quantifying the benefits of immersion for procedural training. Proceedings of the 2008 Workshop on Immersive Projection Technologies/Emerging Display Technologiges - IPT/EDT '08, 1-4. doi:10.1145/1394669.1394672

​

Sulema, Y. (2015). Haptic interaction in educational applications. 2015 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL). doi:10.1109/imctl.2015.7359609

​

TrainingIndustry. (2020, July 27). The 70-20-10 Model for Learning and Development. Retrieved June 23, 2020, from https://trainingindustry.com/wiki/content-development/the-702010-model-for-learning-and-development/

Vuzix. (n.d.). Smart Glasses. Retrieved July 23, 2020, from https://www.vuzix.eu/technology/smart-glasses

bottom of page